The Axie Game Jam Judging Phase has Begun!
One week. Five Winners. $20,500 in prizes.
Key Points
The Axie Game Jam Judging Phase has begun! It will run from 2pm on November 5th and until 2pm November 14th. This also means voting is now closed.
At the end of the Judging Phase, our judges will select five winners and three Editor’s Picks. The total prize pool stands at $20,500 USD.
Judges will rate games against four criteria including Game Design, Enjoyment, Graphics, and Innovation.
Lunacians, the Axie Game Jam Judging Phase has begun! Over the next week, our judges will select five winners to share $20,500 in prizes. This is the final phase of the Axie Game Jam, and marks the culmination of our community’s hard work. It also means voting is now closed. Congratulations to all Jammers for competing in the Game Jam: every submission made our digital nation stronger. Thank you to our community for playtesting, voting, and supporting our builders! Here are just the top-rated games came out of the Game Jam
How the Judging Phase Works
The Judging Phase starts at 2pm on November 5th and runs until 2pm November 13th. During this time, our judges rate every game against four criteria: Game Design, Enjoyment, Graphics, and Innovation. Five winners will emerge victorious, and will share in the total prize pool of $20,500. Our judges will also handpick three Editor’s Picks to receive a prize or $500 each!
1st Place: $8,000
2nd Place: $5,000
3rd Place: $3,000
4th Place: $2,000
5th Place: $1,000
Judges will rate games against the four criteria listed below. After the Judging Phase, we will announce the winners.
Game Design - How well is the game designed?
Enjoyment - How enjoyable is the game to play?
Graphics- How does the game look and sound?
Innovation - How interesting, original, creative, and inventive is the underlying idea?
Meet the Judges
Masamune
In 2018, Masamune envisioned and designed the first-ever Axie – Puff! Since then, his artistic influence has informed every Axie game and product by Sky Mavis. Today, Masamune continues to share his creative genius as Sky Mavis Art Director and leads a team of talented artists.
Leo Nguyen
Leo leads development of Axie Infinity: Homeland and Project T. He has been developing games in various roles for almost 10 years. Today, Leo serves as Sky Mavis Game Production Director and leads multiple teams making Axie games.
Louis Trinh - Art Lead
Louis is an animation artist who specializes in video animation and editing. He joined Sky Mavis in 2018 and has contributed to many Axie experiences we know and love over the years. Today, he serves as Sky Mavis Art Lead on the Art team with Masamune.
Kenji Phan - Senior Game Designer
Kenji is a senior game designer with extensive game-building experience. Today, Kenji serves as Sky Mavis Lead Game Designer on the Homeland team.
Final Thoughts
In September, we announced the first-ever Axie Game Jam. It was an open challenge to our community: build the best Axie game you can in two weeks! We were blown away by the volume and quality of submissions, and are proud to count such talented builders in our community. Congratulations to everyone who submitted a game, and thank you to each and every playtester. We’re already looking forward to next year’s Game Jam!